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Take The Bank

Betsoft Gaming is the developer of Take The Bank whose release is dated October 29, 2019. This bank robbery-inspired html5 video slot’s gameplay instigates players to steal from a bank, but cautions them to be wary of the responding police.

Take The Bank is a prequel in a two-game series whose sequel is Take Santa’s Shop (November 2020). Themes: loot, crime, explosives, valuables, and card values. Other robbery-oriented Betsoft-owned games: Heist (June 2010), After Night Falls (June 2012), and A Night in Paris (June 2011). Take The Bank’s rival games of include Bank Robbery (February 2014) from MultiSlot, Action Bank (June 2016) from Barcrest, and Lucky Bank Robbers (October 2019) from Belatra Games.

One symbol (diamond) requires two, three, four, or five winning combinations. Eleven symbols (gold bars, banknotes, bank vault, bomb smoke, wrecking bar, A, K, Q, J, 10, and 9) require three, four, or five winning combinations.

Take The Bank Game Characteristics
Take The Bank’s 5X4 is positioned over a blue-and-white stony dwarf wall that is beside a lime A-frame “$ bank” building that contrasts with the blurry lights from the skyscrapers in the background. There is a translucent, partitioned, and blue-framed grid; 75 left-to-right fixed paylines, sixteen symbols, eleven total bets, free games, buyable free games, side game, and thief that gets transformed into locked time bombs then into (numerous) “wild” smoke. Unfortunately, it has lowly regular payouts, ranging from $0.01 to $60.00.

Take The Bank has four special symbols and twelve ordinary symbols. Special symbols: the substitute is blue-and-pink “wild” obscurant smoke; an arms-folding huge bank robber in a striped navy blue-and-white tee shirt; the symbol-transforming and countdown-related feature is a cannonball-like black-and-red smoke time bomb; and the free games-offering scatter is a Volkswagen Beetle “bonus” police car with flashing lights.

Ordinary symbols: blue diamond; gold bars; wads of banknotes; bank vault; red-and-gray smoke bomb; wrecking bar; green A; blue K; red Q; orange J; pink 10; and purple 9.

Take The Bank’s bet sizes: $0.20 (minimum), $0.40, $0.60, $0.80, $1.00, $2.00, $3.00, $4.00, $5.00, $10.00, and $20.00 (maximum).

Example: the $20.00 bet offers these Take The Bank payouts. Two, three, four, and five diamonds pay $1.00, $4.00, $12.00, and $60.00. Three, four, and five: gold bars pay $3.00, $6.00, and $20.00; banknotes pay $3.00, $5.00, and $18.00; bank vault, or smoke bomb, or wrecking bar, or A pays $2.00, $4.00, and $12.00; and K, or Q, or J, or 10, or 9 pays $1.00, $2.00, and $6.00.

Landed bank robbers become time bombs that are locked and aligned with the partitions; these smaller drawn time bombs—together with the larger time bombs at bottom left—show the ten-game countdown. These timers are not “wild” themselves, but only become substituting wilds after the games are counted down to zero; thereafter each time bomb goes off, thereby becoming a “wild” obscurant smoke. Five-of-a-kind of these “wild” obscurant smoke offer $60.00.

Three scattered “bonus” police cars load 15 free games, accompanied by a maximum of ten “wild” smoke. Play may purchase these 15 free games; they cost X27 the bet amount, which (for each of the following free games plans with five bomb timers only) translates to a minimum of $5.40, $10.80, $16.20, $21.60, $27.00, $54.00, $108.00, $270.00, or $540.00.

Example: the $20.00 bet lets players buy 15 free games that are activated by clicking the self-adjusting “540 buy feature” cart at top right then “buy”; the buyable free games also show two costlier plans, where players can opt for either 15 free games plus seven time bombs at $1000.00, or 15 free games plus ten time bombs at $1500.00.

Predicting if the upcoming coin’s side is heads (bust) or tails (mountain peak) in the side game doubles (result: correct guess) or nullifies (result: wrong guess) the half or wholly gambled current win. Take The Bank’s non-progressive jackpot is X359.7, which (359.7X20) is $7194.00.

Take The Bank’s good software features: supports desktops and mobile devices; and has win/loss limits and a quick spin for its 5, 10, 15, 20, 25, 30, 40, 50, or 100 autospins. Sound effects: whirring, clinking, bleeping, ticking bomb, police whistle, and blaring police siren. Animated 3D graphics: burning fuse, explosion, dynamic “wild” smoke, and flashing police lights effect across the grid.

Luck in Take The Bank
Take The Bank is a game of chance whose RTP is 96.08% and the house edge is 3.92%.


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